I was fortunate enough last week to get a beta key for LittleBigPlanet so that I could try it out before it is released. I am truly amazed at how brilliant this is. Aside from the cute and quirky story levels that were available in the beta, the levels made by actual players were something to behold. Don't get me wrong, some were downright boring and even crappy. There were, however, some good ones that were fun, hard, hilarious, and even amazing. For instance, someone made a calcuator in the game. It looked so complicated, but it actually worked.
The game features a lot of tools for the creation mode that can be used in numerous ways. So it won't be overwhelmingly complicated, most of them have tutorials while others have videos that explain how they are used. For me, it felt more like trial and error, but when I got things working, I felt pleased. I did manage to take some pictures of my own level in the creation mode.
As you swing across the electrified floor, the camera I mounted overhead will have you view this portion of the level by a slight overhead angle.
Since the material that that wall is made out of is lightweight and grabbable, you can latch onto it when you jump into it and ride it down. Then, you can reach that lift.
Flip the switch and ride the lift to the top of the castle wall. I added a respawn point in case of accidental death. Unlike most other games, things don't reset themselves when you die. It's best to put those wherever would be most convenient so players don't get stuck.
I thought that I'd give drawing Palutena from Kid Icarus a shot. I'm going for the Super Smash Bros. Brawl version more or less. Not much on references for her so I sort of had to wing it. I like how her eyes and lips came out, but I'd like to try something that I could make a final of.
I tend to find myself drawing a short, silly guy with a woman. I guess that's somewhat of my trademark. (By the way, that's gum on his shoe.)
Yep. Phoenix Wright: Justice for All arrived last week. And for the occasion, here's a rough pen sketch of Wright's new prosecuting nemesis, Franziska von Karma.
Yeah right! Like I'm just going to talk about the game and spoil it for you...
It's always fun to try something new. I've always wanted to try something using solid black and white (with the occasional red). I would like to do more sort of like this. I have two images in mind.
In the past months, I have grown fond of Alex Ahad's characters which he refers to as "Skullgirls," which can be found here http://www.skullgirls.com. I took it upon myself to draw up Filia in my style:
He has some fun and imaginative characters and ideas. You can find more of his work at his own site here --> http://pub.tenkuu.net/. That's all I have for now. Later!
Samus in her Zero Suit as part of a request from my good friend, Alex Ahad. In the middle of inking this now so she'll be ready soon, folks.
After hearing about the ruckus from all week about the PS3 and the craziness that followed, it makes me glad that I had my Wii reserved. I'll be catching the midnight sale tonight. Later.
I have a few sketches that I haven't revealed in the past few weeks. I mean I haven't show them anywhere else and since I'm going to get this blog going, I might as well start displaying them here. I thought I'd start things off with this blueline of Valkyrie:
Yep! I picked up Weird Al's latest album, "Straight Outta Lynwood," earlier this week. This is actually the first Weird Al album I have ever owned. I think it was worth the investment with this being a dual disc with the flip side being a DVD with music videos animated by John K. and Bill Plimpton.
I feel pleased with how this came out. The miminum shading and the colored lines gives this the feel as if they belong in an animated cartoon. Some slight anatomy problems, but that's about all that bothers me.
Thought I'd try something new for my gallery and ad a blog and see how it works out. See if it would help draw more attention to the site. More will be on the way.